Safety center
You decide who sees you and who can reach you on litnear. Here's what you can do if someone crosses a line, and how to meet safely.
Tools in the app
- Block anyone, instantly. Blocking removes you both from each other's browse, matches and chat. Blocks also revoke any photo access in both directions.
- Report from anywhere. Every profile and chat has a report action. Accounts reported by several different members are hidden automatically while we review.
- Your photos are never public. Photos are only served to signed-in members, and private-album photos only to matches you individually approve. You can take that back at any time.
- No exact location. Other members only ever see your distance in whole kilometres. Your exact coordinates are never shared or shown on a map.
Meeting someone for the first time
- Meet in a public place first, even briefly: a bar, a café, a hotel lobby.
- Tell a friend where you're going and who you're meeting; share your live location if you can.
- Arrange your own transport there and back. Don't depend on the other person to leave.
- Agree on what you both want, and your limits, in chat before you meet.
- If anything feels off, leave. You owe nobody an explanation.
Kink and play
Most of this will be familiar if you've played before. It's here so everyone starts from the same page, and so you know what to expect from the people you meet here.
Negotiate before you play
- Talk it through before the scene, not during: what you both want, what's off the table, how hard, and what happens after.
- Your profile's hard limits, soft limits and “giving or receiving” notes are a starting point, not a contract. Say them out loud anyway.
- Mention anything physical that matters: injuries, asthma, a bad back, medication, how much you've had to drink. Alcohol and play don't mix well.
- Agree on anything that leaves a trace: marks, photos, video. The default for photos and video is no.
- A yes to one thing isn't a yes to the next. New ideas mid-scene get a pause and a question, not a surprise.
Safewords and traffic lights
- Traffic lights are the common default: green means keep going, yellow means slow down or check in, red means stop, now, completely.
- If you prefer a safeword, choose something you'd never say by accident in a scene. “No” and “stop” often get used playfully, which is exactly why a separate word exists.
- When someone can't speak (gagged, in a hood, deep in headspace) agree a non-verbal signal: dropping a held object, three taps, a squeeze pattern.
- A safeword ends the scene without argument, sulking or a debrief demanded on the spot. Calling one is never a failure.
- Tops can call it too. If you're unsure, unsteady or something feels wrong, stop.
Vetting: munches, references and a safe-call
- A munch is a casual, vanilla meetup in a public place: a coffee, a meal, a drink. Meeting someone at one first, before any private play, is normal and nobody worth meeting will be offended.
- Ask for references from people they've played with, and ask around in your local scene. Someone experienced who has no one to vouch for them is worth a second look.
- Set up a safe-call: a friend who knows where you are, who you're with, and a time you'll check in. Agree what they do if you don't, and actually do it.
- A video call before meeting is a quick way to confirm someone is who their photos say.
- Pressure to skip any of this (to come straight to theirs, to drop the safe-call, to keep it secret) is a red flag on its own.
Higher-risk play
Some play carries risks that don't show until something goes wrong. None of it is banned here; it's worth knowing what you're taking on.
- Breath play and choking. There is no reliably safe way to restrict breathing or press on the neck: unconsciousness can come fast and without warning, and the effects aren't always immediate. If you do it, never alone, never with a gag, never in restraints you can't release instantly, and never with someone you've just met.
- Suspension. Learn floor work first, ideally from an experienced rigger in person. Know the nerve-risk areas on arms and legs, check hands for numbness and tingling throughout, keep safety shears within reach, and be able to bring someone down quickly.
- Rope and restraints generally. Shears on hand, never leave a tied person alone, and untie at the first sign of numbness, cold or colour change.
- Knife and edge play. Agree whether the blade ever touches skin, and with which side. Sharp edges near arteries, eyes and the throat need far more care than a scene usually leaves room for.
- CNC and fear play. These need more negotiation, not less: detailed limits, a signal that works when “no” is part of the script, and time to know each other first. They aren't first-date play.
- Impact, wax, electro and fire. Learn where it's safe to strike, use candles made for play, keep electricity below the waist, and have water and a damp towel ready for fire.
Aftercare and drop
- Agree aftercare in advance: water, a blanket, a cuddle, quiet, space, a debrief. People want very different things.
- Drop (sub drop, top drop) is a low that can arrive hours or days after an intense scene. It's common and it passes. A check-in message the next day helps more than people expect.
- If something happened that didn't sit right, say so, even later. You can report a member any time, including after you meet.
Consent
A match is an agreement to talk. Limits listed on a profile are hard boundaries. Ignoring a limit someone has set gets you banned from litnear. Consent can be withdrawn at any moment, in app or in person.
Support
If you're in immediate danger, contact your local emergency services first. To reach us about a safety concern, use the report button in the app. Reports go to human moderators. You can also block first and report later; blocking never notifies the other person.